ATACANTE LOS DOS DEFENSOR
COMIENZO (por ubicación) |
Place Hidden units in a CC location under “?” |
Check for Ambush |
Attempt Tank-Hunter Hero creation |
Check for Sequential CC |
Attempt Prisoner escape |
Attempt Abandoned vehicle capture |
Units declare SMC solo status |
DURANTE (por ubicación) |
Units declare CC attacks (ATTACKER first) |
Attempt ATMM attack (German, Japanese Tank-HunterHero) |
Resolve CC attacksRemove berserk if all Known Enemy units present eliminated in CC |
Capture unescorted abandoned vehicles |
Flip CC to Melee or remove |
FINAL (por fase) |
Resolve non-Flame clearance attempts |
Remove TI and Pin |
Destroy tunnel entrance |
Flip Stun to +1 |
Gain Concealment |
DR |
CC Attacker may withdraw |
Possible Leader Creation in CC |
Possible Unlikely Kill |
Field Phone Loss |
DR |
Level A/B Booby Traps TC Casualty Reduction |
Flail removed when clearing mines |
DR |
ATMM CC Dud |
CC Defender may withdraw |
CC Attacker vs manned vehicle Casualty Reduction |
Flail Tank eliminated by A-T Mines |
Flail Tank Immobilized by A-P Mines |
Level A/C Booby Traps TC Casualty Reduction |
Minefield Clearance Casualty Reduction |